modo®
3D Modeling, Painting, Sculpting, Rendering & Animation

modo® is the modern 3D software for the PC and Mac that brings a new level of creative freedom for artists and designers. modo offers an intuitive combination of modeling, painting and rendering tools in a fused workflow that is ideal for creating 3D content and high quality imagery for a wide variety of commercial and non-commercial applications.
modo® is a creation tool designed by artists, for artists. It is not just a collection of algorithms, but a refined combination of technology, performance and workflow that encourages the
3D creation process. modo is a unique tool that invites and compels you to achieve your best. modo’s advanced architecture fully exploits modern computing technologies, including multi-core CPUs, pressure-sensitive tablets and hardware-accelerated OpenGL so that new levels of “creative flow” can be achieved.
modo features
Model
modo has the fastest, most advanced polygonal and subdivision surface 3D modeler anywhere. Ideal for precision modeling of mechanical and architectural designs, and for freeform organic modeling. Integrated sculpting tools working alongside traditional tools take modeling to a new level.
Render
modo’s world-class renderer cranks out stunning images and rock steady animations—with physically-based lighting for natural realism. It’s incredibly fast and fully multi-threaded. Render across a network of Macs and PCs at ultra-high.
Sculpt
modo is ideal for creating walkthroughs, product assembly animations or motion graphics of all kinds. You can vary the properties of any item in modo so that it moves or changes its appearance over time. Or import animations from other 3D software and render them out in modo.
Advanced Ergonomics
modo is far more than a collection of tools and features–it is an artist-friendly environment that delivers a superior creative experience. A preview renderer updates in real-time as you make changes to your scene and modo’s selection tools have to be seen to be believed. We care about this stuff.
What They Say
Pound for pound, you get more polyps rendered in modo without the headaches. Life is too short to be messing with settings to get your machines rendering your shots. - Simon Hodgkiss, Director and Producer of "The Adventures of Raz & Benny" by SPHdigital Ltd.
The interface is easy on the eyes, chock full of contextual menus, and displays some really common-sense features that leave me crying for similar features in the other packages I work with. - .modo 401 Review by Mark Bremmer, MicroFilmmaker Magazine, September 2009 issue.
If you need to create realistic objects quickly and have them rendered in photorealistic style, without taking aspirin or late nights, get modo. If you model lots of content for your productions, but battle with the modelers in other applications, get modo." 9.9 out of 10 rating - .Mark Bremmer, MicroFilmmaker Magazine, Feb 2008 issue.
Message to Luxology's Andy Brown on the Luxology Forum: "Ok Andy. We need to talk. You can't make anymore tutorials like this. Its taking over my life, its my new addiction. :) Too much fun is being had. :)"- Patrick Allen
Let’s take a look at who is using modo:
The artist friendly and uniquely powerful toolset of modo is in widespread use by professionals and enthusiasts across many disciplines. Some people use modo as the core tool for their production work and others use modo for just a fraction of their total “pipeline.” modo plays well with others and wants to fit into how you work.
- Print CGI Professionals – Photographers, re-touchers and CGI artists use modo for print ads, illustrations, infographics, signs and posters.
- Product Designers and 3D Visualization Specialists – use modo for quick ideation of product concepts and also for downstream rendering of engineering data for online and printed catalogs, product configurators, technical manuals and production of a wide variety of marketing materials.
- Package Designers – rely on modo for food, beverage and consumer products package design. Package designs are one of the most popular types of imagery submitted in our image Gallery.
- AEC industry – Architects, Engineers and Contractors in the building trade use modo to create interior and exterior renderings of proposed projects for client approval, public review, and marketing of commercial and residential properties.
- Game Developers – Modelers, level designers and texture artists all use modo to create realistic and yet lightweight assets for use in games and other real-time environments. Games programmers and tool specialists choose modo for its inherent customizability and natural scriptability.
- Film and Broadcast Professionals – VFX Specialists, post-production houses, texture artists and modelers use modo to create CGI content for broadcast and film, including 3D props, scenes, characters, backgrounds, credits and logos.








