modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.
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modo®
modo® is the modern 3D software for the PC and Mac that brings a new level of creative freedom for artists and designers. modo offers an intuitive combination of modeling, painting and rendering tools in a fused workflow that is ideal for creating 3D content and high quality imagery for a wide variety of commercial and non-commercial applications. modo® is a creation tool designed by artists, for artists. It is not just a collection of algorithms, but a refined combination of technology, performance and workflow that encourages the modo features
modo has the fastest, most advanced polygonal and subdivision surface 3D modeler anywhere. Ideal for precision modeling of mechanical and architectural designs, and for freeform organic modeling. Integrated sculpting tools working alongside traditional tools take modeling to a new level.
modo’s world-class renderer cranks out stunning images and rock steady animations—with physically-based lighting for natural realism. It’s incredibly fast and fully multi-threaded. Render across a network of Macs and PCs at ultra-high.
modo is ideal for creating walkthroughs, product assembly animations or motion graphics of all kinds. You can vary the properties of any item in modo so that it moves or changes its appearance over time. Or import animations from other 3D software and render them out in modo.
modo is far more than a collection of tools and features–it is an artist-friendly environment that delivers a superior creative experience. A preview renderer updates in real-time as you make changes to your scene and modo’s selection tools have to be seen to be believed. We care about this stuff. What They Say Pound for pound, you get more polyps rendered in modo without the headaches. Life is too short to be messing with settings to get your machines rendering your shots. - Simon Hodgkiss, Director and Producer of "The Adventures of Raz & Benny" by SPHdigital Ltd. The interface is easy on the eyes, chock full of contextual menus, and displays some really common-sense features that leave me crying for similar features in the other packages I work with. - .modo 401 Review by Mark Bremmer, MicroFilmmaker Magazine, September 2009 issue. If you need to create realistic objects quickly and have them rendered in photorealistic style, without taking aspirin or late nights, get modo. If you model lots of content for your productions, but battle with the modelers in other applications, get modo." 9.9 out of 10 rating - .Mark Bremmer, MicroFilmmaker Magazine, Feb 2008 issue. Message to Luxology's Andy Brown on the Luxology Forum: "Ok Andy. We need to talk. You can't make anymore tutorials like this. Its taking over my life, its my new addiction. :) Too much fun is being had. :)"- Patrick Allen Let’s take a look at who is using modo: The artist friendly and uniquely powerful toolset of modo is in widespread use by professionals and enthusiasts across many disciplines. Some people use modo as the core tool for their production work and others use modo for just a fraction of their total “pipeline.” modo plays well with others and wants to fit into how you work.
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