LightWave
7.5 NewTek Unleashes LightWave
[7.5] with Free Upgrade Offer for All [7] Users
The recently released LightWave [7.5] comes
feature-rich with many new enhancements and improvements, both big
and small, further enhancing the power, speed and stability needed
by users for getting work done swiftly and easily. In addition to
that, the software now ships with both Macintosh and Windows versions
in the same box and a new USB duo-dongle that will work on either
platform, making it even more cost-effective and increasing the
flexibility for users.
A free
upgrade is available for all LightWave [7] users.
Feature List
Speed Optimizations
OpenGL performance
Bone deformations
Deformation plug-ins
Subdivision surfaces
Inverse Kinematics
Improved Visual Feedback
X-ray mode shows
bones through solid items
Visible rotation limits on item handles.
Frame ticks on motion paths in the
Layout viewports
OpenGL display of user comments on objects
OpenGL motion blur and depth of field
previews
Workflow / Usability Enhancements
Per-light object
exclusion list
Larger viewing areas for master plug-ins
and light exclusion lists
Render progress window can now be displayed
at 320x240 or 640x480
Print Assistant sets the camera resolution
from DPI (inches or picas)
Select Layout items by object edge or
lasso
New Animation Tools
OpenGL sliders
for quick access to any animated parameters
Edit 3D motion path keyframes in all
Layout viewports
Dynamic parenting
Simple Constraints
Keyframer tool for numeric editing of
multiple keyframes simultaneously
Expression builder for easy creation
of complex expressions
Biovision Motion capture support
More Powerful Modeling
Powergons embed
commands into polygons which execute in Layout
Luxigons attach oriented light to polygon
normals
Interactive BandSaw and BandGlue tools
Magic Bevel tool for interactive bevels
along splines
UV Spider for BandSaw-like UV creation
and selection
Scriptable batch export of .obj, .dxf
and .3ds
Improved .obj I/O support
Vertex Paint
New File Formats
PSD saver will
save selected buffers out to different image layers
Aura DEEP format image saver with buffer
support
64-bit SGI support
.flx Flexible Format animation I/O in
HDR and integer mode
RPF support
Motion Mixer 2.0
Time Warp curves
Blending between motion mixer data and
keyframe data
Motion Weighting
Can now utilize any channel in the system
New, improved interface
Improved Rendering Flexibility
Shadow Color
option
Camera Cutting Preview Tool
Ability to exclude objects from a light's
effect in the light properties panel
Ability to set an entire object to 'Unseen
by Alpha'
Matte Object option will render an item
in a pure, user-specified color
Hypervoxels rendered to depth buffer
Multiple bounce radiosity
Sprite render filter for crisp antialiased
game and web graphics over arbitrary colors
Added filmstock presets to Virtual Darkroom
plug-in