LightWave® is a complete modeling, rendering and animation system. Used extensively in broadcast television production, film visual effects, video game development, print graphics and visualization, LightWave is responsible for more artists winning Emmy Awards than any other 3D application. Artists all over the world say the speed, flexibility, value and control they gain with LightWave throughout the creative process lets them get it done.

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LightWave 3D®
LightWave 3D® is a complete modeling, animation and rendering solution. Its native renderer is unparalleled and serves as the centerpiece in the production pipeline of many facilities both large and small. Render nodes are free and set up is quite straightforward. LightWave Modeler excels both as a subdivision surface and a polygonal modeler, fast, efficient and again, straightforward in functionality. In addition, an industry leading node-based texturing and shading system allows you to create any look you desire - quickly and easily. LightWave is in the midst of a major renaissance driven by the needs of 3D artists worldwide. Vast improvements have been made to the system in the LightWave v9 development cycle. A large troupe of LightWave artists contribute to the development efforts through the Open Beta program, where registered owners of LightWave v9 gain early access to the software for testing and feedback. As a result, the LightWave v9 series, including the recent LightWave v9.5, has seen the addition of the vast benefits in major features such as Character Animation enhancements, Rendering, Adaptive Pixel Subdivision, Advanced Camera Tools, Node Editor and Modeling. LightWave offers extensive platform support for Windows® 32-bit, Windows 64-bit and Mac® Universal and is one of the leades in multi-core technology support. In addition to LightWave’s highly regarded photoreal render engine, each license comes with 999 free render nodes, making it one of the most affordable, efficient render pipeline options on the market. LightWave 3D is used in the following industries among others. LightWave is used for informational graphics and advertising in the high-pressure world or newspaper and magazine publishing where deadlines are often just hours long rather than weeks. LightWave renders appear in publications the world over, in daily newspapers like LA Times, New York Post and Wall Street Journal and magazines like Newsweek, Time and Fortune. Hollywood blockbusters highlight the power and influence of 3D graphics where time and resources make it possible for teams of artists to create mind-bending visual effects that stretch the imagination. The speed and flexibility of LightWave’s modeling and rendering capabilities make it a key player in the production pipeline of major motion pictures. LightWave has often been called "Hollywood's best kept secret" because smart artists and production facilities know that they can rely on LightWave to get work done. In TV production where time and resources are limited, a 3D animation and visual effects solution has to be straightforward and deliver stunning results, on time, every time. Right out of the box, LightWave gives independent and short film producers exactly what they need to bring their vision to life. LightWave provides an affordable, complete modeling, animation and rendering solution to individuals and small production teams. LightWave’s ease-of-use and flexibility make it possible for an individual to master all. In the development of video games and software, the core strengths of LightWave provide artists with fast and flexible tools for modeling, lighting and surfacing with extensive abilities to incorporate the application into the production pipeline. LightWave’s Collada and FBX support along with an open SDK for the object format means that it is easy...
LightWave's extremely powerful renderer and fluid modeler means that it's a natural for visualization and design. From early sketches to finished print resolution renders, LightWave's unique workflow provides flexibility in creation. Models can be edited for multiple scenes at a time, something that can be difficult to do in other packages.. What They Say Seven infantry / cavalry shots were done in five weeks. Four shots integrated with plates and the other three were all LightWave...David Ridlen, Pixel Magic My experience with LightWave has been really great, I've used a lot of other packages but LightWave is the package I keep returning to, simply because I can get what I need done fast and it's very straight forward to get around and create things. It's a pleasure not having to Mickey Mouse around to get something simple done.... Emile Smith, Zoic Studios With LightWave I can build anything I can think of … FAST. It’s unbelievable to see my dream machine go from a LightWave object to a rolling drop-dead coolness. If I can dream it, I can create it with LightWave...Tim Cameron, V-Rex Designer The Photoreal motion blur and depth of field updates could well be the best implementation of these features that we’ve seen in any rendering engine....3D World LightWave's key functionalities and the abilities to manage many differing workflows and methods are among its key strengths for us. Our internal proprietary tools take LightWave data in its base form - something we've found is a great time saver, as our Games team can access the SDK very quickly... Andy Whitehurst, Digi-Guys LightWave is probably the most complete software for architectural visualization. I see the workflow of other professionals and companies using other packages and it is by far more complex and less flexible than me using LightWave... Juan Jose Gonzalez, Genesis Visuals |