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Pic credits : 3D Design by Kevin Soderlund/Jevin Studios, extracted from Showcase ImageModeler

ImageModeler 3.5... the way to create 3D models using photographs

ImageModeler enables the construction of photo realistic 3D models including texture maps, from still pictures, easier and quicker than ever. Designed for graphics professionals, with no or little skills, ImageModeler is the first high-end “Image-Based Modeler” to produce 3D models from photo, video or cinematic images.

FEATURE HIGHLIGHTS

Power: Workflow

  • New workflow-driven interface
  • New interactive calibration
  • Exports to the latest versions of authoring software
  • New world space tool
  • New measurement tools
Caustics

Efficiency: Modeling

  • Extrude, Path Extrude
  • Interactive bevel Tool
  • Split polygon
  • Mirror object
  • Merge objects
  • Snap and Pin Primitive tools

Realism: Texturing

  • Extract textures directly from photographs
  • Unwrap objects for single-map textures
  • Global texture controls
  • New material transparency export

Export Formats

  • Maya® Images Files
  • 3ds maxTM
  • Macromedia® Shockwave® 3D
  • LightWave 3DTM
  • Softimage® | XSITM
  • Softimage® | 3D
  • AutoDesk® DXF
  • Alias|WavefrontTM OBJ
  • REALVIZ® Ascii Camera, Ascii Point Tracks

Import Formats

  • Cineon files
  • JPEG Files
  • Maya® Images Files
  • PNG Files
  • PNM Files
  • SGITM Image Files
  • Softimage® Pictures Files
  • TGA Files
  • TIFF Files

S Y S T E M .R E Q U I R E M E N T S

Windows
• Intel Pentium ll 350MHz or equivalent
• 1024 x 768 24-bit minimum display resolution, OpenGL compatible
• 256MB RAM
• 25MB free disk space required

- Trial Version

 



 
 
 

 


Best viewed using MS Explorer 5 or above.

 

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